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Senior Game Designer - Systems & LiveOps (remote or on-site, full time)

CoolGames

Amsterdam
Full-time
5-10 years experience
Remote OK

Key Skills

Systems design
Economy design
LiveOps
Product strategy
Free-to-play
Data-driven decision-making
KPI analysis
Game balancing
Agile methodology
Mentorship
Monetization strategy
Content roadmap
A/B testing
Casual game design
Stakeholder management

Job Description

We are looking for a Senior Game Designer who combines systems design and economy design expertise with LiveOps and product strategy. You will shape the core progression and monetization systems of our free‑to‑play titles while owning an events and content roadmap that boosts retention and revenue. You’ll blend creative design with data‑driven decision‑making, transforming KPIs and player insights into clear, high‑impact updates. You’ll be a key force in an agile, multidisciplinary and creatively charged development team.

About CoolGames

At CoolGames, we’re proud to be a leading international HTML5 game studio, working with some of the world’s biggest ‘Big Tech’ game platforms, such as Netflix, Discord, Facebook and Microsoft Play. We also work with famous games IP such as Battleship, Angry Birds and Monopoly.  

CoolGames is part of Keesing, the world’s largest Braintainment company. Keesing is a financially strong publisher of engaging sudokus, crosswords and many other puzzles & games with a presence in over 20 countries and headquartered in The Netherlands. 

With the CoolGames HQ in Amsterdam, supported by our global remote teams, we offer market-competitive salaries, the chance to contribute to successful casual games that are played by millions and work directly with some of the biggest brands in the world. We believe in creativity, collaboration and delivering world-class gaming experiences, while giving you the choice to either join our Amsterdam studio or become part of our remote teams.

If you want to grow your career in a profitable, internationally recognized company, work closely with world-famous partners and be part of a highly professional international team,CoolGames is the right place for you.

About the role  

As a Senior Game Designer, you will be responsible for the entire systems and LiveOps lifecycle. This includes designing new casual free-to-play games for desktop, tablets, and mobile, from initial concept through all stages of the product lifecycle. You will design and balance core loops, progression, rewards and game economy, then extend them through LiveOps: in‑game events, content drops, experiments and monetization changes that address KPI opportunities, lift retention and grow both IAP and ad revenue. Armed with analytical tools, you will translate insights into actions, weigh impact versus effort, and continuously iterate to keep our games fresh and competitive. Working side‑by‑side with developers, artists, QA and marketing in an agile environment, you will articulate strategy and results to stakeholders at every level, ensuring smooth execution. At the same time you will coach and inspire other game designers, fostering a culture of creativity, data‑driven decision‑making and constant improvement across the team.

Your responsibilities will include:

  • Define and maintain the systems design for core loops, progression, rewards and economy (sources/sinks, pacing, difficulty), ensuring they align with player needs and business goals
  • Build and evolve a LiveOps strategy and content roadmap (events, seasonal mechanics, IAP offers and ad-driven promos) that drives engagement and revenue
  • Design and implement in-game experiments (A/B tests, event variations) and use the results to inform design decisions; iterate so each update measurably improves retention and monetization
  • Specify clear, developer-ready design documents and balancing sheets; be the single source of truth for feature scope, rationale and success metrics
  • Stay on top of casual F2P market trends and top-grossing competitors; pitch new content, meta features or mechanics (e.g., collections, passes, streaks, time-limited challenges) that fit our audience
  • Collaborate within a multidisciplinary team (design, engineering, art, QA, marketing) to deliver features and LiveOps smoothly; participate in agile rituals to align with development cycles and product goals
  • Present product vision, LiveOps plans and post-event analyses; communicate the “why” behind your strategy with data and research to secure buy-in from internal stakeholders and external partners
  • Mentor other game designers and raise team craft through feedback and reviews

About You
  • 5+ years of professional experience as a Senior Game Designer within the mobile or web F2P industry, with hands-on systems/economy and LiveOps experience
  • Deep familiarity with top-grossing casual games and F2P mechanics; you know what keeps players returning and spending, and can anticipate shifts in player behavior or monetization patterns
  • Ability to translate complex data and KPIs into actionable design changes and clear roadmaps, balancing player enjoyment with business objectives
  • Strong written and verbal communication in English; concise specs and clear presentation skills
  • Proven experience in cross-functional teams; you integrate creative, technical and commercial perspectives into a cohesive product direction
  • Experience in mentorship or leadership, fostering designer growth, and promoting a positive, solution-oriented approach.
  • Bonus: game economy design specialization; puzzle/casual background; HTML5/web distribution experience
What we can offer you:
  • An international team of 80+ professionals from almost 20 different countries;
  • Work closely with some of the biggest (upcoming) game platforms in the world on high-quality casual games that are played by millions of gamers;  
  • Competitive remuneration;
  • A flexible remote working environment;  
  • Company events in HQ Amsterdam Office;
  • A very open, informal and international company culture where everyone can make a difference. 

Core Responsibilities

You will define and maintain systems design for core loops, progression, and game economy while managing the LiveOps lifecycle to drive engagement and revenue. Additionally, you will collaborate with multidisciplinary teams to implement experiments and mentor other designers to foster a data-driven culture.

Requirements

The role requires 5+ years of professional experience in the mobile or web F2P industry with a strong background in systems, economy, and LiveOps. Candidates must possess the ability to translate complex data into actionable design changes and demonstrate strong communication skills in English.

Benefits

  • Competitive remuneration
  • Flexible remote working environment
  • Company events in HQ Amsterdam Office
  • International team environment

About CoolGames

Industry: Computer Games

Company size: 51-200 employees

HTML5 GAMES AVAILABLE FOR EVERYONE Cloud gaming, instant fun! CoolGames is on a mission to reshape the mobile games experience. In the cloud gaming era, games can now be played instantly and shared among billions of people, straight from the cloud without the need to download the game first. No matter if you are playing games on social media, messenger platforms or websites. CoolGames is dedicated to developing and distributing the very best cloud-based HTML5 games for every player around the globe today.

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