
3D Environment art internship - 1st half 2027
Key Skills
Job Description
Triumph Studios (a Paradox Interactive subsidiary) is looking for a 3D Environment Art Intern to assist our environment team in Delft.
You will work on props, architecture, vegetation, set dressings, and terrain using Maya, ZBrush, and Substance Painter/Designer, implementing your work directly into our custom engine. If you have a solid grasp of the environment art pipeline, strong sculpting skills, a modular mindset, and have affinity with fantasy art, we want to hear from you!
Requirements
Currently enrolled at a Dutch or Belgian school in a relevant field of study.
Able to work on-site at our studio in Delft.
Internships have a minimum duration of 5 months (internship payment provided).
Provide an extensive portfolio—we want to be impressed by your work!
You love playing games. Experience with game mods or hobby projects is a bonus.
Interested? Please contact us with your portfolio!
Core Responsibilities
The intern will assist the environment team by creating props, architecture, vegetation, and terrain. They will implement these assets directly into the studio's custom game engine.
Requirements
Candidates must be currently enrolled in a relevant field of study at a Dutch or Belgian school. Applicants must be able to work on-site in Delft and provide an extensive portfolio of their work.
Benefits
- Internship payment
About Paradox Interactive
Industry: Computer Games
Company size: 11-50 employees
Triumph Studios is a games developer based in Delft, The Netherlands. Since 2017 Triumph is owned by Paradox Interactive. As the creators of the Age of Wonders® and Overlord® series our games involve conquering the world one way or another, hence our name. We work closely with our community to create the most magical world domination experiences. But we’re nice folks, really.