Unity (VR) Developer
Key Skills
Job Description
Join Our Team as a Senior Unity (VR) Developer at Beyond Sports If you’re someone who is passionate about immersive technology, loves solving complex technical challenges in Unity, and wants to build the next generation of digital sports engagement, this could be the perfect opportunity for you. What Your Day Will Look Like As a Senior Unity (VR) Developer at Beyond Sports, you’ll play a key role in building and evolving our core product, our VR Commentator solution used by leading sports organisations to create real-time digital content. You’ll collaborate closely with developers and artists, taking ownership of key parts of our Unity applications to ensure they are robust, performant, and scalable for global use. Alongside developing and improving platform features, you’ll also contribute to our growing focus on immersive technologies such as VR. You’ll support and motivate your colleagues, share knowledge, and help drive best practices. Whether you’re debugging asynchronous processes, optimising data structures, or improving system architecture, you’ll be shaping how we bring sports data to life. What We Value At Beyond Sports, we move fast, aim high, and never settle. We believe in creativity, technical excellence, and ownership, giving you the freedom to innovate while supporting you with a team that’s as passionate as you are. You’ll fit right in if you: Love building interactive experiences and have a strong eagerness to learn and grow Are collaborative and open-minded — you enjoy introducing new ideas and approaches Possess strong logical skills — you rely on solid data structures and technical design Take initiative — you are comfortable working independently and owning your work Enjoy sharing knowledge — you actively support and guide other developers This role is based on-site at our Alkmaar office (40 hours per week). You’ll need to be living in the Netherlands (or willing to move) and eligible to work in the EU. Tech Stack and Skill Requirements You don’t need to tick every box, but here’s what we’re looking for: 3+ years of professional experience working with Unity3D Strong knowledge of C# development Solid experience with asynchronous programming and debugging Proficiency with GIT or similar version control systems Bachelor (HBO) level working and thinking capability Nice to have: Experience working on performance-critical or real-time applications Familiarity with immersive technologies such as VR or AR (or interest in learning) Knowledge of OpenXR or similar frameworks Why Level Up Your Career at Beyond Sports Fast-paced. High-impact. Zero boredom. We move quickly, ship often, and build experiences that reach millions, from elite sports leagues to the next generation of digital experiences. Build with freedom. Scale with purpose. You’ll have plenty of room for your input and creativity. You aren’t just a cog in the machine; you are helping build the machine. Never stop learning. We invest in your growth, whether that’s expanding your Unity expertise or exploring new areas like immersive tech and VR. Global impact, real users. Your work will be experienced by fans, broadcasters, and partners around the world. And we make sure it’s a great place to work: 25 days of paid leave per year Pension program Lunch included Gym card Fresh fruit, great coffee, and Friday drinks Bi-monthly team outings Office games like FIFA, chess, and ping-pong Sony Benefits and much more! Ready to Make an Impact? If you’re someone who thrives on building high-quality Unity experiences and wants to help shape the future of sports tech, we’d love to hear from you. At Beyond Sports, you won’t just be developing with Unity, you’ll be redefining how the world experiences sports.
Core Responsibilities
Develop and evolve Beyond Sports’ Unity applications, including its VR Commentator product, ensuring they are robust, performant, and scalable. Build platform features, debug asynchronous processes, optimize data structures and system architecture, and support colleagues by sharing knowledge and promoting best practices.
Requirements
Candidates need at least three years of professional Unity3D experience, strong C# skills, experience with asynchronous programming and debugging, and proficiency with Git or a similar version control system. The role also requires HBO-level working and thinking capability; experience with performance-critical applications and familiarity with VR, AR, or OpenXR are advantageous.
Benefits
- 25 Days Of Paid Leave
- Pension Program
- Lunch Included
- Gym Card
- Fresh Fruit
- Coffee
- Friday Drinks
- Bi-Monthly Team Outings
- Office Games
About Beyond Sports
Industry: Spectator Sports
Company size: 51-200 employees
DARE TO MOVE BEYOND Beyond Sports helps leagues, broadcasters and rights holders create innovative fan experiences built for modern audiences. Curious, ambitious, and never content with the obvious, we believe sport should be felt as much as it is followed. Using data, virtual production, digital platforms and interactive products, we create original ways for people to experience sport, helping our partners bring fans closer and turn every moment into something immersive and more fun to be a part of. We are helping shape the future of sport for the next generation of fans.