
Video Game LQA Testing
Key Skills
Job Description
This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Video Game LQA Tester based in Netherlands.
As an LQA Tester, you will help ensure that localized video games deliver a polished and enjoyable experience to players worldwide.
You will review in-game content for linguistic accuracy, consistency, grammar, context, and overall quality.
The role involves identifying issues, documenting bugs clearly, and tracking them throughout the testing lifecycle.
You will work within defined project guidelines while collaborating with project teams to resolve language-related issues efficiently.
Attention to detail is essential, as your feedback will directly contribute to the quality and accessibility of localized game experiences.
This is a remote contract opportunity suited to someone with professional localization QA experience and a genuine passion for gaming.
You will join a global, player-focused environment where linguistic expertise and gaming knowledge come together to support successful international releases.
-
Perform linguistic quality assurance testing on localized video game content.
-
Review in-game text carefully to identify linguistic, grammatical, contextual, and consistency issues.
-
Identify language-related defects and assess their impact on the player experience.
-
Log bugs accurately using appropriate bug-tracking and project management systems.
-
Provide clear, concise descriptions of identified issues to help project teams understand and resolve them.
-
Follow project-specific testing procedures, quality standards, and localization guidelines.
-
Track reported issues throughout the testing process and provide relevant updates as required.
-
Collaborate with project teams and other stakeholders to support high-quality localized game releases.
-
Maintain a high level of attention to detail and consistency across assigned testing tasks.
-
Contribute to an engaging and polished experience for players in the target market.
Requirements
-
At least 2 years of professional experience in localization quality assurance, preferably within the video game industry.
-
Native-level fluency in the target language.
-
Strong written and spoken English skills for understanding project instructions and communicating effectively with international project teams.
-
Excellent attention to detail, particularly when reviewing language, terminology, grammar, context, and consistency.
-
Familiarity with bug-tracking and project management tools.
-
Ability to follow detailed testing procedures and project-specific guidelines consistently.
-
Strong organizational skills and the ability to manage assigned testing tasks independently.
-
Clear and professional written communication skills.
-
Ability to identify problems accurately and communicate them in a concise, actionable manner.
-
Genuine enthusiasm for video games and familiarity with gaming terminology, interfaces, and player experiences.
-
Ability to work effectively in a remote environment and collaborate with distributed teams.
-
A reliable, quality-focused approach and commitment to meeting project deadlines.
Benefits
-
Fully remote contract opportunity.
-
Location flexibility from anywhere.
-
Full-time engagement at approximately 40 hours per week.
-
Rolling 3-month contract terms, providing continued engagement based on project needs.
-
Opportunity to work on localized video game projects and contribute to the player experience.
-
International, distributed working environment with exposure to global gaming and localization projects.
-
Hands-on experience in professional LQA and game localization workflows.
-
Opportunity to apply linguistic expertise and gaming knowledge to real-world releases.
How Jobgether works:
We use an AI-powered matching process to ensure your application is reviewed quickly, objectively, and fairly against the role's core requirements. Our system identifies the top-fitting candidates, and this shortlist is then shared directly with the hiring company. The final decision and next steps (interviews, assessments) are managed by their internal team.
We appreciate your interest and wish you the best!
Data Privacy Notice: By submitting your application, you acknowledge that Jobgether will process your personal data to evaluate your candidacy and share relevant information with the hiring employer. This processing is based on legitimate interest and pre-contractual measures under applicable data protection laws (including GDPR). You may exercise your rights (access, rectification, erasure, objection) at any time.
#LI-CL1
Core Responsibilities
Perform linguistic quality assurance testing on localized video game content to ensure accuracy, consistency, and quality. Identify, document, and track language-related defects while collaborating with project teams to resolve issues.
Requirements
Requires at least 2 years of professional experience in localization quality assurance, preferably within the video game industry. Candidates must possess native-level fluency in the target language and strong English communication skills.
Benefits
- Fully remote contract opportunity
- Location flexibility
- Full-time engagement
- International working environment
- Professional LQA and game localization experience
About Jobgether
Industry: Internet Marketplace Platforms
Company size: 11-50 employees
Jobgether is a career navigation platform built for senior professionals competing in the remote job market. Hiring systems were designed for volume and keyword matching, not for 15 or 20 years of nonlinear experience. That structural mismatch is why strong profiles get filtered out before a human ever sees them. Our platform diagnoses where a search is breaking, corrects how experience is positioned, and connects professionals to the companies where their background creates real value. The goal is not more applications. It is the right visibility in the right places. Our mission is to ensure no senior professional remains invisible in the global remote market, not because they lack the skills, but because the system failed to read them correctly.