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3D Technical Artist

Beyond Sports

Alkmaar
Full-time
2-5 years experience
On-site

Key Skills

Unity
Blender
3D Modeling
PBR workflows
Asset implementation
Environment art
Modular design
Performance optimization
GPU optimization
CPU optimization
Troubleshooting
Lighting
Mesh optimization
Virtual reality
Augmented reality

Job Description

Join Our Team as a 3D Technical Artist at Beyond Sports

Hi, I’m Michael Visser, Head of the Studio team here at Beyond Sports Alkmaar, and I’m excited to invite you to consider joining us as a 3D Artist.

If you’re a creative developer who loves working with Virtual and Augmented Reality in E-sports, thrives in a fast-paced environment, and wants to translate design concepts into engaging experiences, this could be the perfect opportunity for you.

What Your Day Will Look Like

As a 3D Artist at Beyond Sports, you’ll play a vital role in creating and implementing the visual assets that drive our E-sports experiences. You will be responsible for creating high-quality art assets and ensuring they work seamlessly within the game engine.

Each day, you’ll collaborate with developers and senior artists to deliver exciting art features. You’ll be hands-on: creating large environments using modular approaches, modeling assets in Blender, and setting them up in Unity.

You will work to ensure our assets are efficient and reliable. Whether you are refining PBR materials, optimising meshes for better performance, or organizing the asset library for the rest of the team, you’ll be an essential part of bringing our visual concepts to life.



What We Value

At Beyond Sports, we move fast, aim high, and never settle. We believe in creativity, technical excellence, and ownership, giving you the freedom to innovate while supporting you with a team that’s as passionate as you are.

You’ll fit right in if you:

  • Love creating high-quality assets that look great and run smoothly.

  • Are collaborative and open-minded, you enjoy working with devs and designers to solve problems.

  • Thrive in a multidisciplinary environment where you can iterate quickly on prototypes.

  • Take pride in maintaining a clean, organised, and efficient asset library.

  • Are eager to learn new techniques and contribute to a culture of continuous improvement.

This role is based on-site at our Alkmaar office (32–40 hours per week). You’ll need to be living in the Netherlands and eligible to work in the EU.



Tech Stack and Skill Requirements

You don’t need to tick every box, but here’s what we’re looking for:

  • Experience: 2-3 years in Unity (Unreal is a plus) and 2+ years in Blender.

  • Portfolio: A solid portfolio showcasing your 3D modeling and implementation skills.

  • Core Skills: Strong grasp of PBR workflows and experience implementing assets (meshes, animations, materials).

  • Optimisation: Experience optimising game assets for performance (GPU and CPU).

  • Environment Art: Ability to create environments via modular/kit-bash approaches.

  • Troubleshooting: Ability to identify errors and fix asset issues within the engine.

  • Bonus: A good understanding of lighting in Unity.

  • Note: Knowledge and love for sports is not required!



Why Level Up Your Career at Beyond Sports:

Fast-paced. High-impact. Zero boredom. We move quickly, ship often, and build experiences that reach millions.

Build with freedom. Scale with purpose. You won’t just execute tasks, you’ll help build the foundation of our projects and see your work go live.

Never stop learning. We invest in your growth, helping you sharpen your skills in Unity, optimisation, and real-time rendering.

Global impact, real users. Your work will be seen and experienced by fans and partners around the world.

We also make sure it’s a great place to grow:

  • 25 days off per year – rest is part of performance

  • Pension program – future you says thanks

  • Lunch included – no daily food logistics

  • Gym card – stay sharp on and off the screen

  • Fresh fruit, coffee, and Friday drinks

  • Bi-monthly outings – get out, bond, reset

  • Office games – FIFA, chess, or ping-pong to unwind



Ready to Make an Impact?

If you’re someone who loves creating immersive 3D art and you want to help build the future of sports tech, we’d love to hear from you.

At Beyond Sports, you won’t just be modeling assets, you’ll be redefining how the world experiences sports.

Core Responsibilities

You will be responsible for creating and implementing high-quality 3D art assets for E-sports experiences within the Unity engine. This involves collaborating with developers to build modular environments and ensuring all assets are optimized for performance.

Requirements

The role requires 2-3 years of experience in Unity and 2+ years in Blender, along with a strong portfolio demonstrating 3D modeling and PBR workflow skills. Candidates must be based in the Netherlands and eligible to work in the EU.

Benefits

  • 25 days off per year
  • Pension program
  • Lunch included
  • Gym card
  • Fresh fruit
  • Coffee
  • Friday drinks
  • Bi-monthly outings
  • Office games

About Beyond Sports

Industry: Spectator Sports

Company size: 51-200 employees

DARE TO MOVE BEYOND Beyond Sports helps leagues, broadcasters and rights holders create innovative fan experiences built for modern audiences. Curious, ambitious, and never content with the obvious, we believe sport should be felt as much as it is followed. Using data, virtual production, digital platforms and interactive products, we create original ways for people to experience sport, helping our partners bring fans closer and turn every moment into something immersive and more fun to be a part of. We are helping shape the future of sport for the next generation of fans.

Added 1 months ago